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Art-Tech creativity for ALL


The project focuses on the education of history, culture and art through digitalisation and gamification.

The project contributes to the use of innovative tools and novel didactic methods in education (formal and informal), thus improving its overall quality and relevance. Achieving this goal will involve international experience and various profiles of involved institutions.

The project also contributes to the creation of a friendly space for the development of creative thinking skills and quick adaptation through the exchange of experiences and good practices in this area between non-governmental organisations, educational institutions and organisations from the cultural and creative sector that deal with formal, informal and non-formal education. 

Download our ATC4ALL mobile app and play our cultural, art and history based games - they are a lot of fun!!!

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